Welcome, Guest
Please Login orRegister.    Lost Password?
GDC08: God of War developer goes behind-the-scenes (1 viewing) (1) Guest
Go to bottom Favoured: 0
TOPIC: GDC08: God of War developer goes behind-the-scenes
#7183
Admin (User)
Platinum Boarder
Posts: 2690
graph
User Offline Click here to see the profile of this user
50 GZS Points, 0 Items
Donate Points /Items to User
Admin's Inventory
GDC08: God of War developer goes behind-the-scenes 3 Months, 3 Weeks ago Karma: 0  
** This thread discusses the Content article: GDC08: God of War developer goes behind-the-scenes **

Filed under:



Nathan Phail-Liff held a session at GDC entitled "God of War: Deconstructing an Epic." Through the session, he talked about the development of the game, and gave tips for interested developers on how to make the most out of limited resources.


Click for high-resolution image.

"An
extra 10% of effort yields an addition 40% to the final perception of
polish." These numbers are hard to verify, simply because these
attributes aren't quantifiable in the first place. However, the slides
on display show how significantly a product can change over a short
period of time. What took 3 days to make can be enhanced with just two
more days of work. It can be further enhanced with an additional day.
And then a few more hours. See the huge strides made in the slide above.



The team admits that they underestimated the "tech revisions to grow from Daxter to God of War." As impressive as Daxter was, God of War
required far more tech, due to its more realistic graphics. Lighting,
for example, had to be completely changed in order to meet the demands
of the game.



Here's
one of the funnier notes of development. Apparently, the Battle of
Attica level actually "took up almost 40% of [Ready at Dawn's]
production time." This is the level that was included in the demo, and
is the level that has been primarily on display. The team wanted to get
everything right for the game's introduction before going on to the
remainder of the game.



So
what's next for Ready at Dawn? It's rather unhelpful and vague: "new
original IPs, new platforms, new mistakes!" We'll certainly keep an eye
on their next project.

via pspfanboy

 
Logged Logged  
  The administrator has disabled public write access.
Go to top

Submit Thread to Social Bookmark Sites

Add to: Linkarena Add to: Digg Add to: Del.icoi.us Add to: Reddit Add to: Jumptags Add to: Upchuckr Add to: Simpy Add to: StumbleUpon Add to: Slashdot Add to: Netscape Add to: Furl Add to: Yahoo Add to: Blogmarks Add to: Diigo Add to: Technorati Add to: Newsvine Add to: Blinkbits Add to: Ma.Gnolia Add to: Smarking Add to: Netvouz Add to: Folkd Add to: Spurl Add to: Google Add to: Blinklist Information
Social Bookmarking

Fireboard Today Visitors (mod)